Villages

  • Human Bullet Tank ends any grapples the Akimichi is in control of when they use it.
  • Tsuga was updated to no longer reference Runner, as it no longer applies to it.
  • Monkasei’s Purification jutsu was changed to explicitly not follow Jiton’s normal minimum CE 10 rule.

Combat

  • Blunt minor wounds are no longer ‘extending’, in order to prevent a soft IC lock from repeated applications stacking addictively, and they were standardized in their durations and scaling.

Abilities

  • A new subcategory in Equipment was made: Weapons, General. This is for weapon abilities that can apply to ranged or melee weapons.
  • Weapon Focus, Blunt: Stun, Piercing: Penetrate, and Slashing: Perfect Cut all have been moved into it. You do not need to update your sheet for this (though you can).

Jutsu

  • Great Breakthrough (C-rank Fuuton) was clarified in that its doubling of the user’s NDB applies only to its damage.
  • Reverted a change in Instant Cremation: it is once more a ‘special Upkeep’ in that its Upkeep is unaffected by uniques or wounds.

Advancement

  • To celebrate the one-week anniversary of the game’s launch, and to show appreciation for all those who are helping me to test this and try to make this game better in a lasting way, everyone with an active character gains +10 XP! You can mark it on your sheet as a GM award, with this version (3.1.1) as the note.